- I did mirroring but as you can see, there's a line dividing face into half which I don't want. How should I fix this?
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$\begingroup$ You need to place the object's origin on the axis of symmetry Read the related links: blender.stackexchange.com/questions/10882/… and blender.stackexchange.com/questions/353/… and blender.stackexchange.com/questions/46336/… and blender.stackexchange.com/questions/57743/… $\endgroup$– user1853Commented Mar 31, 2017 at 3:05
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$\begingroup$ related also: blender.stackexchange.com/questions/6063/… $\endgroup$– user1853Commented Mar 31, 2017 at 3:09
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$\begingroup$ u know what? I just fixed it! $\endgroup$– user37522Commented Mar 31, 2017 at 11:31
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$\begingroup$ please write an asnwer detailing how you fixed it, so that others with a similar problems can learn from your experience. $\endgroup$– user1853Commented Apr 1, 2017 at 0:56
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