- I did mirroring but as you can see, there's a line dividing face into half which I don't want. How should I fix this?
-
$\begingroup$ You need to place the object's origin on the axis of symmetry Read the related links: blender.stackexchange.com/questions/10882/… and blender.stackexchange.com/questions/353/… and blender.stackexchange.com/questions/46336/… and blender.stackexchange.com/questions/57743/… $\endgroup$– user1853Mar 31, 2017 at 3:05
-
$\begingroup$ related also: blender.stackexchange.com/questions/6063/… $\endgroup$– user1853Mar 31, 2017 at 3:09
-
$\begingroup$ u know what? I just fixed it! $\endgroup$– user37522Mar 31, 2017 at 11:31
-
$\begingroup$ please write an asnwer detailing how you fixed it, so that others with a similar problems can learn from your experience. $\endgroup$– user1853Apr 1, 2017 at 0:56