Perhaps I'm using the wrong modifier, but I'm trying to conform a series of nuts to a curved plane. I first thought the shrinkwrap modifier would be the best way to go , but I'm confused by the results I get.

My results show the nuts either being flattened (project) or being distorted violently (other settings)

What am I not realizing here?

Many thanks






1 Answer 1


The Shrinkwrap Modifier moves vertices against the target object. The effect you are seeing is the intended effect, as it has no notion of maintaining the volume of an object.

To move the whole object, while maintaining the shape of the object, you can use a Shrinkwrap Constraint, which will move the object as a whole to place its origin onto the target surface.

sample shrinkwrap constraint

  • $\begingroup$ how can i apply the constraint $\endgroup$
    – atek
    Sep 3, 2017 at 11:14
  • $\begingroup$ You apply the visual tranform. $\endgroup$
    – sambler
    Sep 3, 2017 at 16:28
  • $\begingroup$ Thanks! This explains why none of the instructions I tried to follow worked! :D $\endgroup$ Aug 26, 2022 at 8:50

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