I´m quite new to Blender and wanted to try out 3D printing. Now I´ve already created a form and wanted to add wall thickness. I have already diagnosed it with Netfabb and apart from the fact that it´s not closed it is alright. My problem now is that I have applied the "Solidify" modifier and it only adds a an unpleasant rim instead of giving it a water tight surface. What am I doing wrong?


Uncheck the "Only Rim" checkbox in the Solidify modifier settings and you will get the expected result.

Location of checkbox: next-to-last field of the right column of the modifier properties

  • $\begingroup$ Ah nice. Now i do have at least a solid structure. But what needs to be done with the overlapping textures? $\endgroup$ – Fringillus Mar 26 '17 at 22:43

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