0
$\begingroup$

I have been working on an iron man helmet mesh, and I decided to add the solidify modifier, but it seems to do some strange stuff around the eyes. Any help? enter image description here

Just to clear up, some zoomed in images: enter image description here

$\endgroup$

1 Answer 1

-2
$\begingroup$

Never mind, just had to flip the normal's on some faces selectively

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .