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Pic 1

Instructable

Hey All I am trying to recreate something I saw in an instructable a while back I can't figure out how to do it. They used Maya.

So I create the basic shape( the left one) and used the Boolean Modifier difference and the result is on the right. There is a sphere on the inside the design and the design is extruded inward.

How can I get this fixed? Thanks.

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  • $\begingroup$ From a UV sphere, in edit mode, select all and: alt+p (to poke), alt+j (tri to quad) then alt+E (to extrude) and select 'individual faces' for the extrusion. $\endgroup$
    – lemon
    Commented Mar 24, 2017 at 15:59
  • $\begingroup$ First thanks for the help, that got me alot closer but not all the way. imgur.com/a/we3a3 check out the pic $\endgroup$ Commented Mar 24, 2017 at 16:23
  • $\begingroup$ I think you missed a step, have a look at the answer $\endgroup$
    – lemon
    Commented Mar 24, 2017 at 16:24

2 Answers 2

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From an UV sphere, this can be done with 3 magic shortcuts:

  • AltP to poke the faces
  • AltJ to make quads from tris
  • AltE then individual faces to extrude faces

enter image description here

Additionally, it can be useful to keep these new vertices in a vertex group:

enter image description here

because it will allow to retrieve them easily for an eventual future modification. For instance:

enter image description here

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  • $\begingroup$ For Those wanting to do this and don't like the top rectangles select the lines creating them and hit X and then dissolve edges. $\endgroup$ Commented Mar 24, 2017 at 17:12
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And you can use this new object with a boolean modifier.

enter image description here

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