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I am trying to create the green part of the pommel shown here:

enter image description here

I used the screw modifier like this:

enter image description here

I would like to duplicate the pommel wrapping and make it rotate counterclockwise to achieve a similar look as in the 1st picture .. but I can't figure out how. I don't know if this is actually the right way to do this.

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    $\begingroup$ In Object mode make copy of the existing pommel wrap and then use the same screw modifier on it but set Angle to a negative value. $\endgroup$ – 3fingeredfrog Mar 22 '17 at 18:00
  • $\begingroup$ Or you could apply the screw modifier then in edit mode select the wrap, SHFT + D to make a copy, then use S X -1 to scale the copy in the negative X, (or use S Y -1 ). With the copy still selected you will need to Recalculate or Flip the normals. $\endgroup$ – 3fingeredfrog Mar 22 '17 at 18:17
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    $\begingroup$ @3fingeredfrog Why don't you post that as an answer? $\endgroup$ – Jacob Jones Mar 22 '17 at 20:05
  • $\begingroup$ I would simply make a copy and rotate it 180 on x or y...then apply the rotation...all the responses you were given before should work. $\endgroup$ – JustinBarrett Jun 24 '17 at 22:24
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    $\begingroup$ A simple and clean solution would be to add a mirror modifier after the screw modifier. $\endgroup$ – Pyros Jun 25 '17 at 0:18
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Taking some information from the comments:

You have at least two ways to do this.

  • Option 1: Duplicate the object, and set the Angle on the new object to a negative value.
  • Option 2: Add a Mirror modifier after the Screw modifier (just one object here).

Note that with either of these, you may end up with Z-fighting at the points where the two wraps intersect.

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The value for the Screw parameter in the modifier panel will reverse the direction of the thread if given a negative value.

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