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I'm new to Blender and have been trying to render objects against a 2D background using a shadow catching method posted by Andrew Price. Here's a link to the screenshot of the node structure (Node Setup).

enter image description here

It's a low quality demo but clearly shows white pixels where the object edges meet the background. Here is a link to the result (Test Result).

enter image description here

Does anyone have a fix? Thanks in advance!

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