So I've made a 2x2 wooden floor, using normal maps, reflection maps... just so when I would need that wooden floor to use in an interior scene, I could just import it without having to spend another hour on the node editor to get all the numbers just right.
So I made a plane, UV unwrapped it, went to the node editor, and imported all the different maps (normal, displacement, gloss, refl...). Now I have the finished product but I want to import it in a different blender file. Is there a way to do this?
Thanks in advance.