I'm new to blender, and I've created a bunch of disconnected geometry to practice building clean topology. I'm just wondering, what's the best way of tackling this problem?
The highlighted edge has been extruded, and needs to be connected to the edge on the left, however there aren't any verts there, so it would just float.
What's the best way to connect these two pieces together? I could go ahead and cut in the verts first, then extrude. I was just hoping there is a method for automatically inserting the verts on the left hand edge?
Apologies if this has already been asked, it's sometimes difficult to articulate the problem!