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I'm making an archer and connecting my left hand to the bow but every time I move the hand the bow suddenly rotates. I don't know if its the main bone which I've used for the Constraint

Child of Constraint creates strange glitch? I've tried this guide transform and the inverse but still same result. enter image description here

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  • $\begingroup$ <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=2953" /> This is my archer Sorry my first time to use the blend exchange $\endgroup$
    – Gerald
    Mar 17, 2017 at 9:40
  • $\begingroup$ Maybe "copy transforms" instead of "child of"? $\endgroup$
    – lemon
    Mar 17, 2017 at 9:56
  • $\begingroup$ The copy transforms seems to work fine. Is there a way so I could point my bow toward? bro. or should I ask another question? @lemon $\endgroup$
    – Gerald
    Mar 17, 2017 at 10:16
  • $\begingroup$ Adjust the base bow bone in the wanted direction. The idea is to make it always aligned with its constraint. So you may adjust its children bones around it $\endgroup$
    – lemon
    Mar 17, 2017 at 10:29
  • $\begingroup$ @lemon Thanks bro for answering my questions that solved my problem. $\endgroup$
    – Gerald
    Mar 17, 2017 at 10:34

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