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There is Object Data Path Output but no Input

How can I manipulate spline Bevel Curve Points Radiuses with Animation Nodes?

How to get array of splines[0].bezier_points[n].radius, modify it and copy to other spline. Input spline is freehand drawn with tablet.

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  • $\begingroup$ I've asked myself the same question. My though is you need to use a script expression (and the corresponding node in AN). But I did not tested it. $\endgroup$ – lemon Mar 17 '17 at 9:13
  • $\begingroup$ Jacques implemented this feature to Spline Info node lately. You will see it in the next release I bet. $\endgroup$ – Leon Cheung Apr 9 '17 at 6:35
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Spline Info node can be used to get the radii of the points, while Set Spline Radius node can be used to set the radii of the points.

Node Tree

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