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enter image description here

Hi Guys, I created the above bottle using the mirror modifier but when I am smoothing it, it leaves the edges/vertices joint, as I shown using red arrows. Please suggest how can I remove this visible separation line?

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  • $\begingroup$ Hard to see the cause here: an angle or a non joint vertices? $\endgroup$ – lemon Mar 17 '17 at 6:15
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    $\begingroup$ Try changing the modifiers order using the arrows near their names. I think the mirror modifier needs to be on top of the smooth modifier. $\endgroup$ – Venay Mar 17 '17 at 7:31
  • $\begingroup$ I believe this is a limitation of the viewport - if you do a render (or preview render) you should see that it is smooth. $\endgroup$ – Patdog Mar 17 '17 at 15:22
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    $\begingroup$ Possible duplicate of Subsurf and mirror modifier creating a split in mesh and blender.stackexchange.com/questions/69020/… $\endgroup$ – user1853 Apr 17 '17 at 6:37