I'm trying to use the grease pencil tool to try and mess with 2d animation in blender. I made a grid background but I'm running into issue with turning it pure white. Right now the background I made is grayish after applying color. Should I make a quick background image of pure white and import it? Whats the proper way of turning a mesh into a solid color?

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    $\begingroup$ If that's all you need, you could switch to Blender Render and use a shadeless material. In Cycles, use a simple emission shader to get close. $\endgroup$ – JakeD Mar 17 '17 at 2:41

pycoder's comment is correct. For future projects, you can directly adjust the background colour in the world tab.

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