I am a noob at blender and I created this scene(work-in-progress), and the study Lamp will be the only light source.
However, the light is filling the room and doesn't look realistic.
I want the bulb in the lamp holder to only emit light at the table(directional) and I don't know how to achieve this. have a look at this image to know what I mean:
The bulb is only emitting light at the bottom and top(since it is open) and no light is emitted like in my image(except soft light)
In a nutshell, how do I make the bulb throw light only at the table, like a spotlight? I want the rays visible.
EDIT: The first is my render. The second is an example image from google to better explain what I want.