3
$\begingroup$

I have created a simulation using rigid bodies to create a nice pile of "things" that will be fairly realistic. Now I would like to save or bake these new positions and rotations from selected frame into object data. How can I accomplish that?

$\endgroup$

1 Answer 1

4
$\begingroup$

You can press Bake To Keyframes button in Rigid Body Tools panel.

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .