3
$\begingroup$

I have created a simulation using rigid bodies to create a nice pile of "things" that will be fairly realistic. Now I would like to save or bake these new positions and rotations from selected frame into object data. How can I accomplish that?

$\endgroup$
4
$\begingroup$

You can press Bake To Keyframes button in Rigid Body Tools panel.

enter image description here

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.