Right now I have a scene set up with two emmission shaders on two planes. In the viewport render I get this imageenter image description here

But whenever I render it, I get this

enter image description here

The viewport render is as desired but the final render doesn't turn out as wanted.

here is my simple node setup for the mountains enter image description here

and the backyard enter image description here

If you have any tips I am greatful for them!

  • 1
    $\begingroup$ Can you show the modifier stack for each object? There seems to be something changing the material on the second plane. $\endgroup$ – Duarte Farrajota Ramos Mar 12 '17 at 4:17
  • $\begingroup$ neither of them have modifers and I have restarted the blend file as well as importing both objects into a new scene $\endgroup$ – Chris Howe Mar 12 '17 at 5:05
  • $\begingroup$ Related: blender.stackexchange.com/q/985/599 $\endgroup$ – gandalf3 Mar 12 '17 at 5:05
  • $\begingroup$ Thanks my bad, Sorry for reposting. couldn't find that article. $\endgroup$ – Chris Howe Mar 12 '17 at 5:08

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