So I made a mistake (object verts) in a recent animation I made and decided to go back and fix the problem, but when I tried to re-render it (using the animation tab) and the same camera I did as before it rendered the object in the wrong position. I checked my keyframes and markers for the camera; of which I have none, and as of me writing this I can't figure out the problem.

I've provided an image demonstrating the issue. The camera is clearly centered (relative to the object) and on the render preview, using that same camera it is also clearly centered. I honestly don't know why this is happening, thanks to anyone who is willing to help me out.

problem in action

  • $\begingroup$ Do you have any strips on the VSE? blender.stackexchange.com/questions/14800/… $\endgroup$
    – user1853
    Commented Mar 11, 2017 at 6:18
  • $\begingroup$ Is it possible you could upload a .blend exhibiting the problem? $\endgroup$
    – gandalf3
    Commented Mar 11, 2017 at 6:57
  • $\begingroup$ @cegaton I've checked, but no that doesn't seem to be it. -I've experimented with the problem and it seems like something in one of the other layers is causing it. Once I deleted.. whatever it was in the other layers, it began functioning as normal. $\endgroup$
    – LanceBeryl
    Commented Mar 11, 2017 at 21:28
  • $\begingroup$ So, problem solved? -I've been trying to find what caused it in the first place, but as of now I can't say.. $\endgroup$
    – LanceBeryl
    Commented Mar 11, 2017 at 21:33
  • $\begingroup$ For me it was keyframes and your post reminded me of that. $\endgroup$
    – deltaray
    Commented Jun 29, 2021 at 2:15


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