I have a MacBook pro, and I can use the touchpad for:
pinch with 2 fingers -> zoom in and out
move two fingers up, down, left or right -> rotate around the object
Shift + two fingers movements -> pan left right up down.
Now I purchased a surface pro 4, and blender windows version seems to not have the same default way to move the camera. The touch screen acts like a simple mousewheel but only do pan view when pinching screen, it can't zoom or rotate.
Is there a way to configure Blender to do so? but I mean, with the internal code, same as the Mac Blender version, not configuring windows gestures or key bindings on blender preferences.