I'm trying to make an object be duplicated AND scaled along a bezier curve, however, the only ways I've found, namely using a lattice modifier or using an empty, both seem to distort my objects and I really need it to be scaled evenly, as in (1.0,1.0,1.0) per step.
Does anyone know of a solution for this?
Here's what I'm working on:
The image on the right, with pink arrows, show a distorted version I mocked in Photoshop just to illustrate how I want my objects to "shrink", but I don't want that kind of distortion. I need each objects to decrease scale evenly on all axis (I guess?). Thank you very much!