I'm currently modeling my wristwatch and I'm running into some issues making the holes in the strap. I attempted to use the boolean modifier with a cylinder to get the holes out, and while the holes came out great in edit mode, the object itself is looking messed up, probably due to the subsurf:
I've tried edge loops, making a crease, hell, even bevels and nothing is fixing it. Does anyone have an idea as to what could be done to get this working?
Thanks so much!