Little trouble here.
Meshes went crazy (shaky) when moving around in both viewport and rendered views.
i have a really huge scene. Some objects are very large and some very small.
This happens only to small objects.
Tried playing with clip distances, tried scaling everything up or down with no luck.
Video of the problem: https://www.youtube.com/watch?v=86Th-HOGY9Y&feature=youtu.be