I've got two machines: my developer-notebook for active working, and my standalone tower with a much better GPU. I'm simply using the tower for standalone tasks so I'm just working on it via RDP or other network-connections.
I'm now wondering how to speed up my rendering processes for my Blender processes using this secondary PC. I've already tried to use the Blender network-renderer, but since this add-on cannot use the GPU, I thing it's not the best way. I know there is also a old fork that is not in active development anymore that brings the ability to use the GPU via network, but neither seems like the best way. My next bet was to connect the secondary (tower) PC via shared folders where I push my Blender project into when ready to render, then load it by hand on the machine to start the render process. This seems to be very complicated and not very automatic, so for a lot of rendering tasks, it feels like a very slow workflow.
I've just heard about "sheep it" rendering farms, but I don't know if this is something interesting.
Both machines are using Nvidia-cards and running Windows 10.
How can I really speed up my rendering-process via network resources like described above?