- I created a material for the Cube
- Color map
- Normal map
- Unwrapped it
- Enjoyed the view in the viewport with Internal and the Game Engine
- Then I switched to Cycles and clicked on Use nodes and there is no more texture in the viewport of Internal and Game Engine
What happened? Can I undo that somehow? I read that Cycles's is not compatible with Internal. Can I have materials set for Internal/GE and Cycles and switch between them (the rendering engines)?
I intend to export my creations to my own game engine and eventually to render still images for enjoyment but the former is what I need most.