I have worked on this charactor for a game im making in BGE. But the deformation on the arms mouth and eyebrows are UGLY. It pretty much is all like this example The way i need it to work is so that the arm bones control the arm part with automatic weighting only the eyebrows control the eyebrows only with automatic weighting and the mouth bones control the mouth part only with automatic weighting. How can i do that?
Oh and did i mention this thing uses automatic weighting for its deformation?