When I translate/scale/rotate complex meshes its vertices are often spread in 1/1000 of a millimeter. From time to time this leads to non-manifold surfaces and other problems. I would like to be able to set the resolution of the world to let us say 1/10 of a millimeter. So all vertices are snapped to this resolution automatically. Is this possible?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.