I've sculpted a landscape, and I`d like to paint on a few different materials. Texture paint is fine for this, but I would like to use the settings I have created in the node set up for my materials because they have normal, bump & gloss maps attatched. Is it possible to paint using materials instead of only textures?
A simple solution is to use masks. Create an image to use as a mask between your shaders, and paint on that image.
Better if you can see for your self.. here is a simple file ready to paint drive.google.com/open?id=0BxfJ7ZIHabcZNXFfdTdiaGd0TGM