I am using the FBX Exporter to export animations from Blender but I see strange animation artefacts when playing back the FBX with Autodesk's FBX Review
At first I thought it might be FBX Review, but then on importing the FBX back into Blender those artefacts are also clearly visible in Blender.
Below are gif versions of the Blender and FBX Review for a simple rig.
In the Blender version the feet do not move at all. In the FBX version, the feet are continuously moving and you can see a jitter at the beginning, middle and end of the animation.
I am using Blender 2.78a with FBX Exporter that comes with it.
Has anyone seen this problem or could shed some light on a possible solution?
Thanks for any help.