Here's my .blend file for reference: AllMight Blend File
I have two meshes. One Low Poly mesh in layer one, another high poly in layer 2. I believe I've followed the correct steps for baking and applying a normal map to the low poly mesh, but it doesn't even seem to appear in render mode. And I don't think it looks right in texture mode either.
If someone could take a look at my file and settings for baking/applying the normal map UV that would be tremendously helpful.
P.S. There's a sun lamp in layer 3.