I am relatively new at blender with maybe a years worth of experience on and off. Basically i have been using blender primarily to create good quality animations of product assembly and disassembly and good quality rendered images. I do this by importing STL files off Inventor (CAD) and re-assembling them into blender with blender's own constraints.
I have created an animation with text about how to set up an electrical component on a product through blender. Basically the animation shows a control panel of an electronic devices's screen then plays the product moving with the associated screen displayed on the device in the screen.
Ultimately what i would like to know is if the devices's control panel can be interactively operated by the viewer like a simulation and have the animation respond accordingly to the controls. I understand that this may be going into the blender game engine side of things which i know nothing about. So just a point in the right direction will be a huge help.
I would also like to know if the animation i have already created can be combined with the blender game engine side of things if it is to go that way.
Below is a screen shot of the control panel (top right corner) and the product that i would like to see react to the controller.
Any help is greatly appreciated.