Why are my rendered images blurry... when I zoom in, its completely blurry. I render my images to see how they are looking so far, and I zoom in to see blurry results... when I zoom in on the final rendered image, it is also blurry. I tried changing the resolution, but it didn't help. You may not think this image is blurry, but it is trust me. Does anyone know how to help?
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2$\begingroup$ Please post an example of a blurry image. $\endgroup$– Duarte Farrajota Ramos ♦Commented Feb 21, 2017 at 6:30
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2$\begingroup$ Are you rendering at a resolution of 100%? What resolution are you using? Are you zooming in (enlarging the image) past its native resolution? Please use the edit link and add images to your question that exemplify your issue, and show the settings you are using. $\endgroup$– user1853Commented Feb 21, 2017 at 6:56
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2$\begingroup$ Regardless of how much we "trust" you we can't really solve a problem by trust lone, first we must see the problem to understand what it actually is, then you must provide relevant info so we can troubleshoot it. A vague screenshot alone is not gonna cut it. $\endgroup$– Duarte Farrajota Ramos ♦Commented Feb 25, 2017 at 3:33
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$\begingroup$ Check the DOF on your camera. Set the aperture all the way down. $\endgroup$– DavidCommented Feb 25, 2017 at 3:45
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$\begingroup$ Perhaps consider uploading a simplified file with packed textures to blend-exchange.giantcowfilms.com and adding the provided link to your question as an edit. $\endgroup$– TimarobertsCommented Feb 25, 2017 at 4:57
3 Answers
Your render looks blurry because of the low samples in the render tab. As you can see in the picture you have 2 sliders, one that says preview : That's the one you use if you go to render mode. And the other slider that says render. That is if you use a camera and render it from there by clicking on the render button above the sampling. I but the render slider way down just to show you the difference. Now because I use a camera to render this monkey I set the render slider higher to get less noise (blurriness)
Hope this helps.
In addition to Smekens answer, blur might also be caused by Depth of Field - if enabled.
Make sure Depth of Field is disabled in Camera properties.
It looks like you are using Cycles to render your image. You can adjust the raytrace settings in the sampling tab of the Render panel. Expand sampling, and set the sampling preset to Final. You should get a higher quality render. Adjusting these settings will give you different results as well.