I have 2 planes: 1 with Displace modifier (so random hills and valleys according to a cloud texture) and another flat of different size. My question is if it is possible to deform the flat plane according to the first plane.
Depending on where I place the second plane regarding the first plane it'll take exactly the same shape the first one has at the position where I place it. Think of the second plane like a piece of cloth that when I put it on top of a rough surface, depending on where in the other surface, it would deform and take the shape of the irregularities it is placed on.