Is it possible to have a model rendered as it's seen in the 3D view in Blender?

That means, no shadows, sharp edges and everything illuminated just like the image below?



marked as duplicate by cegaton, Mr Zak, p2or, Community Feb 19 '17 at 14:20

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    $\begingroup$ Does the OpenGL option give you what you need? docs.blender.org/manual/en/dev/render/opengl.html $\endgroup$ – rcgauer Feb 19 '17 at 1:40
  • $\begingroup$ Thanks rcgauer! That's exactly what I need. How do I go about accepting this answer now? $\endgroup$ – Max Feb 19 '17 at 2:01
  • $\begingroup$ Max... not much of an answer, but I have posted it so that you can check to accept... $\endgroup$ – rcgauer Feb 19 '17 at 2:19
  • $\begingroup$ Also blender.stackexchange.com/questions/15206/… $\endgroup$ – Mr Zak Feb 19 '17 at 10:38
  • $\begingroup$ Sadly I didn't stumble upon the other question when I searched, but thanks to all for the help! $\endgroup$ – Max Feb 19 '17 at 14:22

The OpenGL render should give you what you need. Find it either in the Info editor > Render > OpenGL Render image or in the 3D viewport header. Read more about using it - OpenGL render.


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