Is it possible to have a model rendered as it's seen in the 3D view in Blender?

That means, no shadows, sharp edges and everything illuminated just like the image below?


  • 2
    $\begingroup$ Does the OpenGL option give you what you need? docs.blender.org/manual/en/dev/render/opengl.html $\endgroup$ – rcgauer Feb 19 '17 at 1:40
  • $\begingroup$ Thanks rcgauer! That's exactly what I need. How do I go about accepting this answer now? $\endgroup$ – Max Feb 19 '17 at 2:01
  • $\begingroup$ Max... not much of an answer, but I have posted it so that you can check to accept... $\endgroup$ – rcgauer Feb 19 '17 at 2:19
  • $\begingroup$ Also blender.stackexchange.com/questions/15206/… $\endgroup$ – Mr Zak Feb 19 '17 at 10:38
  • $\begingroup$ Sadly I didn't stumble upon the other question when I searched, but thanks to all for the help! $\endgroup$ – Max Feb 19 '17 at 14:22

The OpenGL render should give you what you need. Find it either in the Info editor > Render > OpenGL Render image or in the 3D viewport header. Read more about using it - OpenGL render.

| improve this answer | |

Not the answer you're looking for? Browse other questions tagged or ask your own question.