In Blender, there are two ways of duplicating things:
- The
Duplicate Objects
(Shift + D) command, and - The
Copy
andPaste
function that we're all familiar with (Ctrl + C and Ctrl + V).
Both of these create new instances of objects... That can be manipulated without affecting the other...
As many of us know, we can disable data duplication for the first method by simply going to:
File > User Preferences > Editing > Duplicate Data, and unchecking the things they want to be linked to the original instance, rather than copied.
As a result, it does not create new instances of the texture file (in the image viewer) or material data, etc.
Question:
How do you do that with copy-paste?
Of course, things that do not exist that are copied in should have an instance created.
tl;dr Is it possible to merge Duplicate Objects
with Copy
and Paste
?
Alt
+D
, copy paste should only be used to transfer data inbetween files $\endgroup$Alt
+D
. Perhaps it would help if we knew why you are trying to accomplish this? For instance, you can link and append objects across files without copy/paste $\endgroup$