Does anyone know of a good resource to learn how to create a low poly version of my character, create normal maps, and apply them to the low poly mesh?
I'm specifically confused about whether I should be making shapekeys for the high-poly mesh for facial expressions before creating a normal map. Would I just need to make one normal map and that would cover all the shapekeys? Or would I need to create a normal map for each face shape?
I also have yet to successfully transfer a normal map despite following some YouTube tutorials, so I want to make sure I get this right.