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My scene contains a 'projector screen', and I wish to animate some other items, while changing the image that is shown on the screen. Currently, I'm using a plane with the image(s) used as an image texture. I am then manually rendering each frame individually and changing the image. Obviously this is a huge waste of time, so I was wondering how I could perform this in a more sensible manner?

Thanks!

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Yes. Instead of using an image on the plain, use a series of images using the node setup shown. Add > Image, and then select your image series.

You can also texture a plane with a movie file. Movie Clip On Plane

Whichever way you go, frame rates must match...

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  • $\begingroup$ Perfect, thank you! I figured there must be a simple solution! $\endgroup$ – Alex Cole Feb 16 '17 at 15:47
  • $\begingroup$ I had to wait for a certain time period apparently, apologies for the delay! $\endgroup$ – Alex Cole Feb 16 '17 at 15:54

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