So I've followed the instructions in this video link exactly with my blender character: https://www.youtube.com/watch?v=ApzVWuPa4A4
The problem is, my normal map isn't showing up on the low poly model. Is it possible that it's not visible because I've already implemented shape keys on the low poly model?
I copied my high poly model from the low poly with all of its shapekeys, and sculpted each individual shape key of the high poly model.
Any ideas where I could be going wrong?