I currently have a robotic arm rig with the shoulder only being able to rotate along 1 axis, and the bicep only being allowed to rotate along a different axis. I am controlling these bones with an IK controller, and It's working great, save for the fact that when I add a pole target to adjust the solution, all of my axis locks are ignored.
This issue has been driving me crazy, and I am wondering if there is a solution.
Here is the blend file : as you can see, the rig works exactly as intended, but when you set the pole target as the bone labeled "elbow" the axis locks are ignored.