Hair is giving me grey hair! I’ve been trying this and failed on several models in the past, so here’s the latest headache I’m encountering…
The selected vertex group for the top eyelashes is above the eye’s opening (seen here in orange)...
and the vertex group is assigned in the hair particle system…
…and I’ve subdivided the area before creating the vertex group, I also applied rotation, scale and location to both the eyelash (on the second layer) and the mesh with the eyelids.
And yet here we are, looking at the Frankenstein monster’s eyelids :)
I’m not sure what I’m missing, and I always get stuck at this point with particle hair systems. Every answer or help I’ve found online retraces all the steps I took for better results.