# OBJ model barely rendering in Blender 2.78

I just made the following model in MakeHuman:

I export him as an OBJ file (which produces both an OBJ and an MTL file on my file system), then I open Blender and import the OBJ. I see:

When I click SHIFT+Z to render him (and apply textures, etc.), I see:

If you look close, you can kinda/sorta make out his eyes and a few other white blurbs. What's going on here?!? Is this a bug in MakeHuman, Blender, or me just not using the UI correctly? Why is this rendering so weird?!

• AMD GPU involved in the process? – user1853 Feb 11 '17 at 1:52
• Thanks @cegaton (+1) - nope, Intel (Macbook Pro). Any ideas? – smeeb Feb 11 '17 at 1:58
• Try rendering in cpu – user1853 Feb 11 '17 at 1:59
• Thanks, will do - but how do I do that?! – smeeb Feb 11 '17 at 2:04
• – Duarte Farrajota Ramos Feb 11 '17 at 2:24