I'm playing with fluid simulations (Blender 2.78b). There is something quite odd. When I bake my fluid, sometimes it works, sometimes it acts as if some parameters (inflow velocity ? speed ?) were ignored when baking.
I didn't change anything between those two versions, the only difference could be that I did animate the "Enabled" checkbox (Fluid tab from the Physics panel), but I'm not even sure I did; I think this is a bug.
Has anyone experienced the same thing / does someone knows why I got this ?