I created a simple python script which takes the selected object and transforms it in some (partially random) way.
I would love to recreate this behavior with animation nodes but am stuck. Any help would be greatly appreciated.
import bpy
import random
random.seed(12)
for i in range(0,100):
c = bpy.context.object
bpy.ops.object.duplicate_move_linked(OBJECT_OT_duplicate={"linked":True, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(c.dimensions[0], 0, c.dimensions[1]), "constraint_orientation":'LOCAL', "constraint_axis":(True,False,True)})
bpy.ops.transform.rotate(value=random.random()/2-0.3, axis=(0, 0, 1), constraint_axis=(False, False, True), constraint_orientation='LOCAL')
bpy.ops.transform.resize(value=(0.98, 0.98, 0.98), constraint_orientation='LOCAL' )