This question already has an answer here:
So the other day I was making a window frame and baking to a plane..Got my results.. Then, Made several out of planes..baked, worked fine..
Now.. I am making a building model and tried the same thing...Horrible results.
Can anyone look at this and give me some ideas? Thanks.
Both models are in same exact location..I have tried different shaders.. I'm trying to keep tri and vert count low as possible as it's a mobile game.
First image shows the window frame..second the ugly normal being baked..then low pol and high pol meshes.
I'm relatively new and this is my learning model so I want to perfect everything possible on this model before I move on to the next.