1
$\begingroup$

I am having the exact same issue as discussed in this thread: Why does this texture appear fine in material view but appears pink in rendered view?

Tutorial from https://www.youtube.com/watch?v=xU_pi1UxISs

The image file is not missing - I have used "find missing files", as well as assigning and unwrapping again. The image shows up in the 3D view but is only visible as pink in the render view. I have exported the file from PS as a TIFF with alpha. Is this a bug or am I and Sarsha W doing something wrong?

I'm running Blender 2.78a on a PC.

BTW, I've been going step by step from this tutorial, and the alpha channel texture is the only one with this problem

$\endgroup$
10
  • $\begingroup$ Did you try to save the file and reopen it? $\endgroup$ – Denis Feb 7 '17 at 16:54
  • $\begingroup$ Yes, and it's still pink. Does it have anything to do with how the surface was originally modelled? It was created by making a duplicate from a selection of the cup's ribs (see the tutorial from 11:35 $\endgroup$ – Zeesy Feb 7 '17 at 16:59
  • $\begingroup$ No, the pink color means that blender doesnt have access to the image file. Try to reopen it. $\endgroup$ – Denis Feb 7 '17 at 17:01
  • $\begingroup$ I've been opening and reopening since yesterday. Following exact instructions from here in the tutorial. Once I have opened the image under image texture, it is still pink. File path is correct, no missing files when I use File > External Data > Report Missing Files. When I unwrap, make a new texture, save and reopen it's still the same problem - texture is visible in the 3D view but not render view. Sarsha W has been having the exact same problem, posted 3x about it and still hasn't resolved. I'm using Blender 2.78a on a PC, if that helps. $\endgroup$ – Zeesy Feb 7 '17 at 17:22
  • 1
    $\begingroup$ I'd say this is a bug which was eventually resolved by packing. $\endgroup$ – Mr Zak Feb 7 '17 at 18:42
2
$\begingroup$

Rick Riggs suggestion to pack the image file:

Blender-> File -> External Data -> Automatically pack into .blend

worked like a charm. Once I checked that, the texture was applied to the surface. .blend after packing image data

For help packing images: Packing Texture Files In a Single Blend File

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.