So, I know this is probably something that would better fit with a full-blown CAD program, but I love Blender, and I know Blender is capable of this sort of thing, I just don't know how to go about it. What I'd like to simulate is a mechanical object and its movements. The machine is composed of two arms extending form an axle which rotates. Each arm also has two mini-axle extensions which also rotate. I'd like to be able to simulate the forces at work (more notably, the centrifugal and centripetal forces) to see if this mechanism produces the gyroscopic forces I think it will. Is there a physics library or plugin anyone can recommend? Also, I expect this to be a fairly straining machine in the real-world, and would like to simulate the stress on the materials. Thanks :)
Blender is very effective in representing physical simulations, it has many options and virtually total control of Bullet.
But I've never seen that these "representations" can extract physical data on the forces involved in each simulation. Blender has no options for that, to my knowledge, I hope to be wrong.