# Material color is darker in Kd in .mtl file than it is in blender

I'm using Cycles Render and exporting my model as .obj and .mtl files. I have a simple green diffuse material, but in the .mtl file, the color becomes a much darker green. The viewport color and the material color are the same (I know that the wavefront obj/mtl files use the viewport color).

It SHOULD be Kd 0.121568 0.364705 0.149019 (hex #1F5D26)

but it's exporting as Kd 0.010962 0.087569 0.015506 (hex #031604 )

Why is this happening?

.mtl file:

newmtl PineTree.001
Ns 96.078431
Ka 1.000000 1.000000 1.000000
Kd 0.010962 0.087569 0.015506
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2


Blender material:

• You are going to need to research colour management, and in particular transfer functions. Also note that Cycles is a scene referred model, which means your notions of 0.0 being black and 1.0 being white are incorrect. Feb 5 '17 at 19:38