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Hello!

I had just recently began using Blender, in hopes to create models for a game of mine.

As practice, I was following a tutorial for character modelling on youtube, but had come across a strange issue... As I was down below creating the feet, this had somehow occurred:

Random protrusions from chest

[Random protrusions from chest ^]

After realizing this, I didn't make too big of a deal out of it, until I realized I couldn't edit any part of them (faces, edges, vertices, etc.)...

The protrusions are endless, at no point does the stretching discontinue.

I tried saving, closing Blender and reopening to see if that would fix the problem, but it had done no such thing! Any help with this would be greatly appreciated!

Here's an additional image (I was going to include several more, but I do not have a reputation of 10 or more): enter image description here

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  • $\begingroup$ please provide a ,blend file to be able to help you $\endgroup$ – Tak Feb 5 '17 at 5:56
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    $\begingroup$ These are likely caused by a modifier. What modifier do you have in your stack? Is there a Bevel one? Please edit your question and provide more info. $\endgroup$ – Duarte Farrajota Ramos Feb 5 '17 at 6:12
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  1. Switch to Edge Select mode (Ctrl+Tab > 2)

  2. Select the protruding edge.

  3. X to delete

Then you can re-add the faces in the chest where the protrusion was.

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  • $\begingroup$ This worked perfectly. I I thought I had selected in each of the tree modes (Vertice, Edge, Face).. But it seems I had not. Thank you. $\endgroup$ – Zaddirak Feb 6 '17 at 15:39
  • $\begingroup$ I've been looking into re-adding the faces, but have found no solution. I selected the edges of the perimeter and hit 'F', which fills the area, but without including the additional edges/vertices that were deleted. I'm sure it's a simple process.. I just can't seem to find it. $\endgroup$ – Zaddirak Feb 6 '17 at 15:56
  • $\begingroup$ You are probably getting an ngon. Use vertex select mode, and select the bottom four verts, add face, then repeat for top $\endgroup$ – wysiwyg Feb 6 '17 at 16:03

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