Is there any way to fix the UV without moving the UV vertices ? (This mesh has got a lot of vertices and it would be a lot of time to make them correct) Maybe a tool like in the image editor softwares (clone tool) for UVs ?
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It's available under Texture Paint.
- Go to Texture Paint.
- Select Clone Brush.
- Hit CTRL where you want to take sample from.
- Adjust Radius and Strength then paint on the mesh.
- When you are done with painting don't forget to go to Slot tab and Save all images.
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$\begingroup$ Thank you ! But I cannot find the "Save modified image" I have only "Save all images" but it will do nothing. Where could I find it ? $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 14:35
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$\begingroup$ @Vettel.Sebastian Yeah, this is it "Save all images", I was writing from memory ;) I'll edit this. $\endgroup$ – cgslav Feb 4 '17 at 14:36
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$\begingroup$ But If I presss it and I go back to object mode the texture doesn't change. Only if I am in the texture paint mode. $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 14:47
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$\begingroup$ @Vettel.Sebastian Do you have your image listed in "Available paint slots"? $\endgroup$ – cgslav Feb 4 '17 at 14:53
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$\begingroup$ I need to do with the "Material" or the "Image" Painting mode ? $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 15:09