1
$\begingroup$

enter image description here

Is there any way to fix the UV without moving the UV vertices ? (This mesh has got a lot of vertices and it would be a lot of time to make them correct) Maybe a tool like in the image editor softwares (clone tool) for UVs ?

$\endgroup$
2
$\begingroup$

It's available under Texture Paint.

  1. Go to Texture Paint.
  2. Select Clone Brush.

1

  1. Hit CTRL where you want to take sample from.
  2. Adjust Radius and Strength then paint on the mesh.

2

  1. When you are done with painting don't forget to go to Slot tab and Save all images.
| improve this answer | |
$\endgroup$
  • $\begingroup$ Thank you ! But I cannot find the "Save modified image" I have only "Save all images" but it will do nothing. Where could I find it ? $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 14:35
  • $\begingroup$ @Vettel.Sebastian Yeah, this is it "Save all images", I was writing from memory ;) I'll edit this. $\endgroup$ – cgslav Feb 4 '17 at 14:36
  • $\begingroup$ But If I presss it and I go back to object mode the texture doesn't change. Only if I am in the texture paint mode. $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 14:47
  • $\begingroup$ @Vettel.Sebastian Do you have your image listed in "Available paint slots"? $\endgroup$ – cgslav Feb 4 '17 at 14:53
  • $\begingroup$ I need to do with the "Material" or the "Image" Painting mode ? $\endgroup$ – Vettel.Sebastian Feb 4 '17 at 15:09

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.