How do I make objects jump back to start within a given radius of an area after a collision to a specific object?
What I am trying to do is make a rotating snow plain (who's texture is invisible) jump back up to its initial Z position and choose a random X, Y position within a specific radius. I would like for it to do this after colliding with a specific plain object that's been placed under the terrain.
[out of game snow]
[Edited version to better show what I need]
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